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Instead, her "turning point" moment is so poorly executed it's impossible to believe. Versio's abrupt switch might have been OK if it had been handled well. We're supposed to just swallow the idea that even though Versio is an elite-forces commander whose father reported directly to the leaders of the Imperial Army, she didn't realize she was fighting for the Bad Guys until after the fall of the Empire. The problem is that her about-face is literally unbelievable. What actually happens is she soon realizes she's fighting for the wrong side and abruptly changes her allegiances. Versio's story begins when she sees the second Death Star explode, as depicted in "Star Wars Episode VI: Return of the Jedi." That sends her on a mission of revenge - or so we're led to believe, anyway.
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In its pre-launch marketing of the game, Electronic Arts, "Battlefront II's publisher," has been billing Versio as a loyal member of the Bad Guys. The story focuses on Iden Versio, an Imperial Special Forces officer. This is Iden Versio, the main character of the single-player story in "Battlefront II."Ĭompared with the original "Battlefront," "Battlefront II" has one big new feature: a single-player story mode. But even if it is, it's just not very fun. That may be an intentional reflection of how the movies portray stormtroopers. The game has only a limited number of different types of enemies, and they aren't very smart. Worse than all that, though, is the enemy encounters aren't particularly exciting. For another, those enemies repeatedly tend to come out of obvious "monster closets," areas of the game that open to release bad guys when you when you trip a particular trigger. What's more, there's an almost carnival game-like feeling to shooting weapons in "Battlefront II." For one thing, it generally doesn't seem to matter where you hit your enemies. There just aren’t a lot of weapons to choose from, and the game doesn’t allow you to customize the ones it does include in the single-player campaign. That's because the act of shooting in "Battlefront II" is terribly boring. The thousands of times after that were far less satisfying. The corresponding stormtrooper or Rebel soldier reacted accordingly. It made the characteristic "Star Wars" gun noise. The first few times I shot a gun in "Battlefront II," it was cool.
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